Skip to content

InstancedPieData

Defined in: core/backend.ts:349

SoA for instanced pie wedges. On an update the WebGL layer re-uploads a column only when it is a different array from the last one it uploaded (#494), so hand a new array to change a column; never mutate one in place.

angles: Float32Array

Defined in: core/backend.ts:355

[startFrac, endFrac] angular range in [0, 1] per wedge (cumulative fractions), length 2 * count.


optional borderDarken?: number

Defined in: core/backend.ts:363

The RGB factor of the band (InstancedPieData.borders); default 1 (no darkening).


optional borders?: Float32Array<ArrayBufferLike>

Defined in: core/backend.ts:361

Per-wedge outer band as a fraction of its radius (#507): from radius · (1 − border) out to radius the wedge is drawn in its own colour with RGB × InstancedPieData.borderDarken, so a node’s flow border shows each wedge’s darker shade. Length count; absent: no band.


centers: Float32Array

Defined in: core/backend.ts:351

[x, y] world centre per wedge (a pie’s wedges share a centre), length 2 * count.


colors: Uint8Array

Defined in: core/backend.ts:357

RGBA bytes per wedge, length 4 * count.


count: number

Defined in: core/backend.ts:369


optional groups?: Float32Array<ArrayBufferLike>

Defined in: core/backend.ts:366

Per-instance highlight group (#162) = the wedge’s physical node id, so a hover/select lights the whole pie (all its wedges share the id). Length count.


radii: Float32Array

Defined in: core/backend.ts:353

radius per wedge, length count.


optional selected?: Uint8Array<ArrayBufferLike>

Defined in: core/backend.ts:368

Per-instance selected flag (0/1) for shader-driven dim/recolour (#162). Length count.