arrowsToDrawables
arrowsToDrawables(
l,bake?):DrawableVector[]
Defined in: core/instanced-vector.ts:226
Instanced whole arrows (#542) → one filled outline per arrow: shaft + head as ONE closed polygon
(traceArrowOutline, the GPU strip’s twin, each edge ONE cubic), so a translucent arrow blends once. bake mirrors the Scene twin’s
screen-sizeMode trick: solve in pixel space (×k) and emit ÷k, so the world-coordinate output reproduces the
constant-pixel GPU render under the view’s ×k transform. The end offsets (#509) are in size units, so they add
unscaled in the solve space: px at bake = k (screen), world units at bake = 1 (world).
Parameters
Section titled “Parameters”number = 1