NetworkLayoutOptions
Defined in: network/network.ts:189
How node positions are produced. Applies to plain graphs (Network.layout) and, since #182, state networks (Network.stateNetwork) — there every backend lays out the physical graph and the state/both views’ rosette is derived from it.
Properties
Section titled “Properties”backend?
Section titled “backend?”
optionalbackend?:"positions"|"gpu"|"force"|"worker"
Defined in: network/network.ts:193
"positions" uses caller-supplied coordinates; "force" runs the in-library force layout on the
main thread; "worker" runs it off-thread with progressive streaming; "gpu" runs a WebGL2
Barnes-Hut solve (falling back to "worker" when unavailable).
optionalfit?:boolean
Defined in: network/network.ts:217
For the streaming backends ("worker" / "gpu"), keep the camera framed on the layout as it
converges: the view is fit to the layout’s live bounds each streamed frame (centroid → view
centre, extent → ~85% of the view) and released to normal zoom/pan once it settles or the user
interacts. Without it a streaming layout converges wherever the solver centres it — the GPU
solve centres the centroid at the origin, so it would otherwise render at the top-left corner
until it settles. Default false. Ignored for "positions" / "force" (already final on the
first paint). The per-frame fit reads the layout’s aggregate bounds (O(top-level modules), not
O(nodes)) when LOD geometry exists; with LOD off it fits once from the initial extent and holds.
force?
Section titled “force?”
optionalforce?:Partial<ForceParams>
Defined in: network/network.ts:199
Force parameters for backend: "force".
iterations?
Section titled “iterations?”
optionaliterations?:number
Defined in: network/network.ts:197
Iterations for backend: "force" (default 300, per level when multilevel).
multilevel?
Section titled “multilevel?”
optionalmultilevel?:boolean
Defined in: network/network.ts:206
For backend: "force" and backend: "worker", seed the layout via multilevel coarsening
(heavy-edge matching) for faster convergence and fewer tangles on clustered graphs. Default
true; set false for a plain cold-start force run. Tiny / edgeless graphs skip coarsening
automatically.
positions?
Section titled “positions?”
optionalpositions?:Float32Array<ArrayBufferLike>
Defined in: network/network.ts:195
Interleaved [x, y, …] world coordinates for backend: "positions".