buildLODTree
buildLODTree(
graph,coarsen?):LODTree
Defined in: network/lod.ts:316
Build the retained LOD tree topology from a graph’s coarsening hierarchy. Geometry is left zeroed;
call computeLODGeometry once positions have settled. This is the main-thread path (the
force/positions backends and LOD enabled after a worker has finished); the worker backend
streams an already-built LODTopology instead (#103), assembled via lodTreeFromTopology.