InstancedLayer
InstancedLayer = {
circles:InstancedCirclesData;name:string;primitive:"circles";sizeMode?:"world"|"screen"; } | {lines:InstancedLinesData;name:string;primitive:"lines";sizeMode?:"world"|"screen"; } | {arrows:InstancedArrowsData;name:string;primitive:"arrows";sizeMode?:"world"|"screen"; } | {halfArrows:InstancedHalfArrowsData;name:string;primitive:"half-arrows";sizeMode?:"world"|"screen"; }
Defined in: core/backend.ts:163
A named GPU-instanced primitive layer — the network rendering lane (#100).