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InstancedLayer

InstancedLayer = { circles: InstancedCirclesData; name: string; primitive: "circles"; sizeMode?: "world" | "screen"; } | { lines: InstancedLinesData; name: string; primitive: "lines"; sizeMode?: "world" | "screen"; } | { arrows: InstancedArrowsData; name: string; primitive: "arrows"; sizeMode?: "world" | "screen"; } | { halfArrows: InstancedHalfArrowsData; name: string; primitive: "half-arrows"; sizeMode?: "world" | "screen"; }

Defined in: core/backend.ts:163

A named GPU-instanced primitive layer — the network rendering lane (#100).