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HitIndex

Defined in: core/hit-test.ts:83

new HitIndex(drawables, tolerance?, screenMode?): HitIndex

Defined in: core/hit-test.ts:95

screenMode mirrors the layer’s “screen” sizeMode: geometry is rendered at constant pixel size around a projected anchor rather than scaled by the view transform, so pick() must account for the anchor per entry instead of inverting the transform globally.

readonly DrawableVector[]

number = 1

boolean = false

HitIndex

testedEntries: number = 0

Defined in: core/hit-test.ts:90

Diagnostics: cumulative count of precise per-entry tests run by pick(). The #216 regression test asserts tests-per-pick stays ≪ N (the grid’s deterministic signature).

append(drawables): void

Defined in: core/hit-test.ts:100

Add more drawables to the index (used by incremental layer append).

readonly DrawableVector[]

void


pick(x, y, t): string | number | null

Defined in: core/hit-test.ts:265

Pick the topmost drawable under the pointer, given a SCREEN-space (CSS px) point and the current view transform. World layers invert the transform once; screen layers (constant pixel size) instead shift the query into each entry’s geometry frame about its projected anchor, reproducing the render screen = project(anchor) + (vertex - anchor). O(candidates in the pointer’s grid neighbourhood), not O(entries) — see Grid.

number

number

ViewTransform

string | number | null